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ABOUT ME

I'm game designer from Singapore who stepped into the game industry by trying to pick up university courses in Game development. Even though my major was in Business, I managed to use up most of my supplementary course credits in the few programming and game dev courses my university offered.

After grasping an internship and then netting a role as QA/Community Manager/Junior Game Designer in an Indie company (where everyone wears multiple hats), I'm now here living in Malmo, continuing my game design adventures in a country the complete opposite of where I came from.

I have experience using the following tools and engines in game development: Unity, Unreal, Snowdrop (Ubisoft's proprietary engine), Photoshop, Illustrator, 3DS Max and too much Excel. I am skilled in visual scripting and embrace the technical side of design.

I like all things thrilling and adventurous like roller coasters and scuba diving, but you can know more about these when we talk. Get in touch with me via LinkedIn!

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