As an experienced game designer, I've worked on a variety of projects such as AAA, indie and mobile games and have gone through full production cycles.
I have experience in game design, level design and visual scripting. My main professional projects are in RPG and Action games, but I enjoy working on personal projects that are geared towards simulation games.
Senior game designer for Avatar: Frontiers of Pandora. Working on core gameplay mechanics across multiple features.
Studio: Massive Entertainment
Platform: PC | Next-Gen consoles
GAME & LEVEL DESIGNER
Game designer and main level designer for Masquerada: Songs and Shadows.
Created all the levels and scripted the narrative scenes and combat encounters.
Studio: Witching Hour Studios
Platform: PC | PS4 | XBox One | Nintendo Switch